Developed a 3D Virtual Reality Market using the Unity Game Engine, utilizing both C and C# programming languages. The project aimed to facilitate muscle contraction exercises for prosthetic patients as they select items from virtual store shelves, with the system resulting in a remarkable 40% improvement in patients' muscle strength and endurance.
This innovative solution has been actively used at the UPMC Hospital in Pittsburgh, effectively aiding patients in their recovery journey. As of 2023, the system has successfully assisted and benefited over 300 patients.
Pioneered the development of CMUPoll, an iOS mobile app that fosters meaningful interactions within the CMU community through interactive polls. The app also supports voting on polls and chatting with users. I not only conceptualized the app but also successfully published it on the iOS app store.
Since its launch, the app has garnered an impressive user base of over 200 active participants, revolutionizing engagement and communication at CMU.
Engineered FoodRescueX, an innovative technology platform for NGO organization '412 Food Rescue', seamlessly connecting surplus food with suitable recipients through streamlined volunteer mobilization. Employed a comprehensive tech stack encompassing Ruby on Rails, IceCube, and SQL for the back-end, and HTML, CSS, and JavaScript for the front-end. Additionally, I developed a dynamic R statistics web dashboard to visualize the system's simulation outcomes. To enhance user engagement, I implemented a robust user behavior metric tracking system using Google Analytics and Google Tag Manager.
Presently, the platform is deployed in a production environment and actively utilized by customers. With around 300 daily interactions, it plays a pivotal role in distributing rescued food efficiently.
Created an online multiplayer airplane shooting game using Python, Pygame, and Socket. The project aimed to further my expertise in Socket programming within Python, facilitating network connections between two nodes for effective communication. A distinctive aspect of the game is its adaptive difficulty level, dynamically increasing as the game evolves. This enhancement, achieved through machine learning techniques, progressively challenges players to elevate their performance and win.
This endeavor resulted in a notable achievement, as the game secured the first prize for the 'Best Project' accolade in the CMU's 15-112 class.
Engineered an online management system for the Gotham City Police Department, leveraging a comprehensive tech stack including Ruby on Rails, HTML, CSS, JavaScript, React, and PostgreSQL. The system employs a robust database structure to seamlessly handle extensive volumes of data. Furthermore, it facilitates varying levels of authorization for each rank, enabling efficient viewing, editing, and management of the tracker system.
Revitalized the homepage and supporting pages of the existing wallet website, Big Skinny, to establish a mobile-responsive interface using HTML, CSS, JavaScript, and Bootstrap. I crafted a cohesive design aesthetic that is user friendly and accessible. Simultaneously, I restructured the site's information architecture to optimize the user experience.
As a result, it has led to a remarkable 400% increase in web traffic for the website.